D&D 4E: News from the Front! Part 2 – 4E Mechanics
Now I'm known as a Mechanics guy. What makes a game tick has always fascinated me; I've studied game design and philosophy for some time now. In the beginning, I was a role play over rules guy; my first few games were more 'rule of cool' than anything else. And they quickly spiralled out of control.
I usually give R.J. credit for making me into the gamer I am today; like me, he loves insane, off-the-wall builds. Unlike me, he seems to really enjoy making a DM's head explode (ok, I do too, but I try to harness my darker nature for good!). This usually involves some crazy half-baked plan that has as much to do with rolling a 20 on your 'Fast Talk DM' check as anything else.
Don't get me wrong though, this is your go-to guy if you ever want to kill your party off; he makes the guys at Flying Buffalo (of Grimtooth's Traps infamy) look like choirboys! In his opinion, S1 and S2 are "tame", and he could dream up better death traps in his sleep. I believe it!
Wizards releases D&D Miniatures Adventure
Wizards of the Coast released a cool little adventure for D&D minis that can be played solo or 2 players. I looked it over and it seems pretty cool. I really like the idea of involving a short story with your D&D mini battles.
It can be played with any minis you have and comes with the cards for you to print out, in case you don't have the exact ones needed.
I will have to give it a play through, but I like the concept and look forward to more adventures published this way. Download it here.
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