WeeBeeGamers.com
26Jan/110

Mistvale D&D Campaign: Technical Difficulties!

Define irony. Not long ago, I wrote an article about my first 4e adventure, sharing insights into my design process. So what happens when I get a chance to run it for my friends? Four dead PC's, only avoiding a TPK by pure chance!

So what went wrong?

The party had progressed into the final stages of the adventure, which consisted of three encounters. The first encounter had the party face a pair of animated ice statues, with a small gang of artillery minions spawning behind them.

24Jan/110

Creating Worlds: My First Campaign

Yes, I know, I promised to talk about rules stuff next. Sue me. I'll get around to it, since I've noticed actions that change initiative, not to mention exactly how immediate actions work, tend to confuse even 4e veterans.

Well, to be fair, I've never seen a system where readied actions didn't confuse everyone! I'll expand on that more later. You may have noticed I haven't been as prolific in my writing of late, and the reason is- I didn't have much new to say!

I keep touching on the same points in my editorials, and often, I come off as way too critical- something else I've talked about before. It may seem paradoxical that someone who claims to enjoy gaming nitpicks about it so damn much!