So, some of may have known, but I have been trying to play with character build wrapping up the spiritbond seeker and hybriding him to try to replicate a certain Norse God. Something about throwing a hammer and electrifying my enemies made me little giddy if I could get it to work.
Well, another build idea found its way slowly into my head, manifesting a couple of days after the inspiration presented itself to me. So, while trying to figure out what I was going to roll up for chapter 3 of the Dark Sun Encounters, I started working with this build. Combining the two made me come up with so crazy RP ideas.
====== Created Using Wizards of the Coast D&D Character Builder ======
Babe Roht, level 3
Bugbear, Warden|Seeker
Hybrid Warden: Hybrid Warden Fortitude
Seeker's Bond (Hybrid): Spiritbond (Hybrid)
Hybrid Seeker: Hybrid Seeker Will
Hybrid Talent: True Seeker's Bond
Background: Recent Life – Freeing Slaves (Thievery class skill)
FINAL ABILITY SCORES
Str 18, Con 12, Dex 14, Int 10, Wis 16, Cha 8.
STARTING ABILITY SCORES
Str 16, Con 12, Dex 12, Int 10, Wis 16, Cha 8.
AC: 17 Fort: 17 Reflex: 14 Will: 16
HP: 38 Surges: 9 Surge Value: 9
TRAINED SKILLS
Nature +9, Athletics +10, Thievery +8
UNTRAINED SKILLS
Acrobatics +3, Arcana +1, Bluff, Diplomacy, Dungeoneering +4, Endurance +2, Heal +4, History +1, Insight +4, Intimidate +2, Perception +4, Religion +1, Stealth +5, Streetwise
FEATS
Level 1: Weapon Proficiency (Mordenkrad)
Level 2: Hybrid Talent
POWERS
Hybrid at-will 1: Resilience of Life
Hybrid at-will 1: Guardian Harrier
Hybrid encounter 1: Serpent Arrow
Hybrid daily 1: Storm of Spirit Shards
Hybrid utility 2: Triumphant Vigor
Hybrid encounter 3: Storm Throw
ITEMS
Leather Armor, Amulet of Protection +1, Thieves' Tools, Dwarven Thrower Mordenkrad (Large) +1
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