Brain Age for Xbox Kinect
This maybe the first game that makes me want to get the Xbox Kinect.
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Upcoming Brain Draining DS Game – Fractured Souls
An upcoming Nintendo DS game called Fractured Souls uses the two screens on the DS to make you play two games at once. Check the video out below and tell me if it doesn't make your brain hurt.
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Upcoming Pokemon Game Features 4-Way Video Chat….. only over local wireless?!?
The upcoming Pokemon Black and White for the Nintendo DSi features an amazing new technology that allows for 4 players to video chat live within the game. This would be pretty amazing except for the fact that you can only use it over local wireless, which on the DSi is about 30 feet. Isn't that amazing you can actually see the people your playing with in the same room. I could help but laugh at this.
That's the funny part, but don't worry you can still do 2 person video over the internet. Just be careful who you chat with, because you may be surprised to see someone's Pokéballs.
3DS to Feature Unexplainable New Anti-Piracy Features

According to THQ's executive VP of global publishing Ian Curran, the Nintendo 3DS will have better technology to prevent piracy.
Curran said "What excites me even more [than 3DS games] is that there's technology built in that device to really combat piracy."
"The problem with the DS market in the last few years, particularly with the DS Lite, is that it's just been attacked by piracy. It's made it almost impossible to shift any significant volume. The DSi combated it a little bit, but the 3DS has taken that a step further."
Brand New World of Warcraft Guild
We now have our own guild in Warcraft on the Blade's Edge server. Come join the fun with us. For more information check out the forum and guild page here.
We are going to be a local guild only so invite any friends you have in the area. At first we will help with leveling and anyone at level cap can run Heroics with us. Once we have enough people we can start scheduling some light raiding.
Currently Pixxee is the guild leader (Hive Overlord) so send her an in game message to join the guild.
Torchlight – Action RPG Game – Mini Review
I just heard about this game yesterday, although it came out a couple weeks ago, so I decided to give it a try. We were just talking about Diablo the other night, and it seems that several of the creators worked on the first 2 Diablos, as well other ARPGs. Torchlight has everything I enjoyed about Diablo and it is a great little game. I say little, because it only cost $20 as a downloadable game. You can download a demo here.
Torchlight plays just like any other ARPG and has all the things you love, dungeon exploring, multiple baddies, big bosses, and my favorite loot, tons and tons of customizable loot. When you start you only have 3 classes to choose from basically a fighter, ranger and mage, but each of these can be customized as you level up into 3 different talent trees. You also start with a pet that fights with you as well as returns to town to automatically sell your junk items. Depicted very nicely in thr Penny Arcade cartoon below.
The games graphics are stylized in an exaggerated cartoon manner, very similar to Team Fortress 2 or WoW. They are such that the game can be played smoothly even on lower end PCs but really shine in high resolution. The sound effects and musical score are spot on to give you an atmospheric and energizing soundtrack to your battles and exploration. The interface is clean and simple and it makes it very easy to do the most common tasks and then get out of your way as you play the game.
The game features randomized dungeons for lots of variety and replayability. Once you max your player out you can retired him and then hand down certain benefits to a new character. If you get tired the dungeons you can take a break to fish, which when fed to your pet have an interesting effect.
The game only features a single player campaign, but I am fine with that because I never got to play Diablo multiplayer and it was still tons of fun.
Overall I highly recommend the game even though it is a single player experience only, but the team is currently working on a mutiplayer version of the game. It is only $20 and will easily eat up at least a week or two of your life. So give the game a download and tell me what you think below in the comments.
Sting Review – Magic: The Gathering – Duels of the Planeswalkers for Xbox Arcade
Wizards of the Coast and Stainless Games released Magic: The Gathering - Duels of the Planeswalkers on the Xbox 360 arcade this week and I have been playing it nonstop. It offers a great Magic experience for the extremely decent price $10, less than 4 booster packs.
The game features several different modes of play. The single player campaign mode allows you to test your skills against increasingly difficult Planeswalkers as you unlock new decks to play with. Magic: The Puzzling offers a series of Magic puzzle where you have to figure out how to win in one turn. A co-op campaign allows two people on the same console play a Two-Headed Giant match versus two planeswalkers. You can also play online via Xbox Live in 2-4 player matches.
Gameplay
They have done a great job of translating the paper and tabletop game to the TV screen and Xbox controller. You can easily flip through your cards pulling your trigger to fly the cards fullscreen and even view card specific rules such as First Strike and Deathtouch, in case you forget, add in the intro tutorial and even Magic newbies will be playing in no time.
They have made the gameplay flow very smoothly for a great arcade feel. Certian things like The Stack are disguised as a brief countdown timer when you play card and spells and each section of your turn is followed in order. I enjoy that I can play a quick game in less than 5 minutes without leaving my house at anytime, either against the very capable AI or a human player matched to my level using the Xbox TrueSkill system. The game is instantly accessible to players of every skill level and that is a great accomplishment given the complexity and depth of Magic.
The game starts with 2 decks to play with and as you defeat different planeswalkers you will unlock a total of 8 decks. Then everytime you win with a deck you unlock 1 of 17 extra cards that can be added into the default decks. It is not completely a customizable deck building system but gives you a few options to beef up your deck of choice. With downloadable content, I expect to see them release extra decks, extra unlockable cards, and new play environments to customize your play experience.
Graphics and Sound
The graphics and interface are very slick and animations are smooth. Spells and effects have subtle animation and sound cues that tell you the state of your cards, such as summoning sickness and tiggered spells. The attack animations are fairly generic as animating every card would have been a nightmare for the developer, but do an adequate job of showing what happens when you attack and defend. Certian spells are given a little extra polish such as Incinerate, which lobs a fireball at your opponents as it burns away their life.
The sound effects do a decent job of giving you audio cues as to what is happening and nothing is over the top. The music score is soft and appropriate but will quickly get old once you hear it over and over, thankfully the Xbox allows you to play your own music in game.
Conclusion
If you love Magic: The Gathering or are even slightly interested in TCGs, I would wholehearted recommend buying this game. It is a steal at only $10, and you will get plenty of play time out of this title. I have been playing all week and can't say enough good things about it.
Indie Gaming Spotlight: Grow
Sometimes great things can be simple, very simple. The proof of this is Grow, an indie game series by Eyezmaze. All the Grow games are all based on one simple premise, you start with a blank world, every turn you can add something to that world, and every turn everything previously existing in the world "level ups" and becomes bigger, or better in some way. The trick to solving the puzzle of Grow is to have everything in your world at its highest possible level; which then becomes a simple matter of adding things in the right order. What complicates the whole matter and wherein lies the genius of the game is the fact that the objects interact with each other when they are added. So while one object might just upgrade over time, another object might require something else to be added to "level it up." Conversely, an object might destroy another if it is added too early or at the wrong time. This cause and effect style of gaming ends up being real fun and considering Eyezmaze has animations for all of the different combinations(even for the completely wrong combinations) you'll be tempted to replay the game again and again tell you solve the puzzle. Even then you might play on still just to see the hilarious results of the mismatches. Like the gameplay, the animation is incredibly simple but very effective. The little people that inhabit and live in your little world are truly a joy to watch and see them react to your new additions and the ever evolving landscape.

There are 6 full length Grows to date: Grow 1-3, Grow Cube, Grow RPG, and Grow Island. One of note is Grow RPG, where you slowly build a little RPG world for your hero to adventure in, and only when everything is fully leveled up can the hero finally make it to the end and defeat the final boss. Truly an experience that is not to be missed.
All games can be played, for free, on www.eyezmaze.com
Indie Gaming Spotlight: The Chzo Mythos
Before Ben "Yahtzee" Croshaw became an internet celebrity with his gaming review show, Zero Punctuation, he was an indie game designer. While he made several series during his bout as a game maker, his most famous and by far best was his quadrilogy known as The Chzo Mythos. These 2D point n' click adventures showcase Ben's incredible knack for story telling, atmosphere, and horror. Do not be fooled by his low-bit drawings, by the third game he masters the use of sound and timing to create a truly scary game with very limited resources.

5 Days A Stranger
The first game puts you as a thief who attempts to keep a sense of morals, Trilby. When a routine robbery of an abandoned mansion turns into a nightmare, he finds himself trapped in the mansion with four other unlucky people. To make matters worse, a killer is lurking the mansion killing off the group one by one. While the plot may seem like a stereotypical slasher flick, the game is anything but. Ben pays homage to the slasher genre at every turn, particularly to a certain Jason Voorhees, but his story telling never goes to that level; his characters are interesting and rounded and the secrets surrounding the mansion are defiantly worth discovering. The puzzles aren't very hard, so people looking for a challenge will go away disappointed but the richness of the story will keep most people's interest tell the end.

7 Days A Skeptic
The second game takes a leap forward in the mytho's time line, a big leap. For 400 years, the powerful evil of the killer's soul has been kept contained, but when a star ship stumbles upon a casket in the middle of space, the whole nightmare starts again. You play as the ship's psychologist, Johnathan Somerset, and his desperate struggle for survival. After taking a shot at slasher films, Ben moves on to make a game reminiscent of many sci-fi horror movies. The result is just as glorious. The narrow hallways of the ship make for a tense environment and you will quickly find out some members of the crew weren't exactly mentally stable before the casket arrived.

Trilby's Notes
The third game deviates from the rest of the series not only in title, but also in game play. While the other three have been standard point n' clicks, this game features a type entry system that harkens back to the old King's Quest games. Also while the first two games a relatively light on scares, I can genuinely say Trilby's Note is one of the scariest games I have ever played. If you play this game with the lights on, your just doing yourself an injustice. This is also the point where the story takes a dramatic turn from being about a single stereotypical horror villain, into an epic tale that seems to be pulled straight from a Lovecraft novel. The music has been amped up too, instead of pulling tracks from RPG Maker like he did in previous games, the amazing Mark Lovegrove has composed a wonderfully haunting score that will give you the chills, so make sure you play with the volume up. Read more below.














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