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Here is our first gaming session in Tim’s new campaign set at the 13th level with D&D 4th Edition. Players: Josh – Vengeance – Revenant Assassin For more information on the campaign please visit the forum here. I posted this a while back and thought it was a pretty interesting proof of concept. They have release an updated look at thier work and I can honestly say that this is really, really cool. It will be a very long time before this is even remotely possible for home gamers, as thethe table’s cost around 10k, but it is really shaping up to be an interesting alternative to drawing maps and interacting with your game’s presentation.
We are going to be a local guild only so invite any friends you have in the area. At first we will help with leveling and anyone at level cap can run Heroics with us. Once we have enough people we can start scheduling some light raiding. Currently Pixxee is the guild leader (Hive Overlord) so send her an in game message to join the guild.
Torchlight plays just like any other ARPG and has all the things you love, dungeon exploring, multiple baddies, big bosses, and my favorite loot, tons and tons of customizable loot. When you start you only have 3 classes to choose from basically a fighter, ranger and mage, but each of these can be customized as you level up into 3 different talent trees. You also start with a pet that fights with you as well as returns to town to automatically sell your junk items. Depicted very nicely in thr Penny Arcade cartoon below. The games graphics are stylized in an exaggerated cartoon manner, very similar to Team Fortress 2 or WoW. They are such that the game can be played smoothly even on lower end PCs but really shine in high resolution. The sound effects and musical score are spot on to give you an atmospheric and energizing soundtrack to your battles and exploration. The interface is clean and simple and it makes it very easy to do the most common tasks and then get out of your way as you play the game. The game features randomized dungeons for lots of variety and replayability. Once you max your player out you can retired him and then hand down certain benefits to a new character. If you get tired the dungeons you can take a break to fish, which when fed to your pet have an interesting effect. The game only features a single player campaign, but I am fine with that because I never got to play Diablo multiplayer and it was still tons of fun. Overall I highly recommend the game even though it is a single player experience only, but the team is currently working on a mutiplayer version of the game. It is only $20 and will easily eat up at least a week or two of your life. So give the game a download and tell me what you think below in the comments. This is a great proof of concept and although it is a little clunky, could potentially be really fun. Surfacescapes Demo Walkthrough from Visual Story TAs on Vimeo. As if Felicia Day wasn’t cute enough…. |
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